Relic also released a Chinese and a South Korean version of the game. The game uses the same graphics engine as the retail release of Company of Heroes. The game has no link with the original Company of Heroes multiplayer system and is a stand-alone game, unlike its predecessors. The open beta for the game started on 2 September 2010, and the game was cancelled on March 31, 2011. The second stand-alone expansion pack to Company of Heroes, it was released on April 9, 2009.Ĭompany of Heroes Online Company of Heroes Online logoĬompany of Heroes Online was a free massively multiplayer online real-time strategy game developed by Relic Entertainment and published by THQ. Post your steam account below, and a quick little blurb about why you would like to help us out.Main article: Company of Heroes: Tales of Valor So, if you think you can help us out, and have the skill and time to do so. We have a positive working relationship with Relic, as well as an internal testing SVN, and will not put that in jeopardy. The NDA will be strictly be enforced, no exceptions. After passing the audition process, you will also be asked to sign an NDA. The audition process will be both a practical demonstration of your skills, and an interview with the members of the development team, you may also be subject to a small background check. Steam Keys are limited so, so if you would like to join us, you will have to go through an audition process. The amount of content we have coming is huge, and will most likely rival the amount of content seen in Opposing Fronts and Tales of Valor combined. The Eastern Front mod team is looking for balancing players to help strength the Steam launch of EF.
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